fm22 attributes for each position

Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. Stamhey, just wanted to let you know that we have a fb style chat for our members. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. Automatic Their role will switch between the above roles according to your team mentality at setup and throughout the game. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! No need to Edit and save as your own file name. Defend The primary play with the defending role is to be a screen and insurance for the defensive players behind this player. I learned this from last years attempt. The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. Or for FM? Roles: i get it, but can you upload filters for the game not for Genie scout? Updated for FM 2022. GKs I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. [Community Challenge] Traits/PPMs For Different Roles! Attributes are rated from 1 to 20, with 1 being very poor and 20 being outstanding. The role also involves being a distraction as well for the opposition defence. Player Roles & Duties | Football Manager 2022 Guide. However, unlike standard central defenders - the Wide Centre-Back is encouraged to stay wide in position and support the midfield more like a full back. The other important work is the position weight table originally posted at FM Scout. Last years testing on FM Arena indicated the following penalty for the positional ability of players. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. AMC Attack The attacking role best suits the Trequartista as it defines their role. Please, support us by turning it off for our site. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. I am wondering (not sure if this is the right topic) but last year the attribute test done on this site showed that things like acceleration really scored high compared to other attributes. Mark said: OK so I had a quick play with the ratings files. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Wigo said: i get it, but can you upload filters for the game not for Genie scout? Gunners at 2021-12-30 14:36Basic introduction:1. They do not venture too far out of their box when in possession. hey! Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Page created in 13.188 seconds. Depends on different positions, formation & tactics. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. I'm sorry if this seems as a bit of a noob question. Let us know how it goes. Detailed information about each role. ZaZ said: This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. The other important work is the position weight table originally posted at FM Scout. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. The limitation of this work is that it is not positional. I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. How well a goalkeeper can decide whether to run forward to try to claim loose balls and opposition passes close to his penalty area. Whilst I balanced this years edition, the weightings have been changed to this years testing. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? It does need balancing to make it more usable though. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! He did a huge post about it on the Korean FM forum. This seems like an easy question, however when you think about it, its totally dependent on your save and what league you are playing. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. If there is no transfer learning, the AI needs to be retrained. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Expand Download copy. Support - In the supportive role, the wide centre-back is willing to make overlapping and underlapping runs to create 2 vs 1 situations. Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. Attack Straight forward attacking player or the striker. Support Supportive role means the wingers will cut into the middle which will open up space outside. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. login or sign up to start chatting. Attributes are rated from 1 to 20, with 1 being very poor and 20 being . So the attributes ratings table is real deal. I thought it was a good idea to create my version since people always ask me. FM SCOUT is the definitive Football Manager fan site. Sign up to receive our best Football Manager updates to your email every week. I have only used ratings for the position selected. Is this the correct way to do this? Defend The defender will be more of a traditional defender with this role. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. Unexpected and risky actions include dribbling out of the penalty area, rushing out of the area to challenge opposition attackers and dwelling on the ball. If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. And acceleration seems weakest now? 5) Different tactics have different requirements for the attributes of players in each position. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. Expand It's for Genie Scout. https://fm-arena.com/table/13-fm22-attributes-ratings/. I have a copy so can make it available if anyone forgets and wants it. These files seem to be able to be used across games. Please, support us by turning it off for our site. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. saycarramrod said: If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. Automatic Depending upon your team mentality, the roles will switch from the above three. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. They are best suited in a structured system who have the straight-forward task of anchoring the defense, not being too creative nor dribble essentially as risk free as possible. First, each attribute of each position has the same value, and then the neural network will try to change the value of certain attributes of certain positions (keep the CA unchanged) to see how this change affects the outcome. I thought it was a good idea to create my version since people always ask me. Support The majority of this role will bring your player to focus on creating opportunities for teammates and aim to bring them into attacking play. The first observation is that you need to balance the ratings files. Secondly, if you're using this already, some traits won't work for the role as it will still depend on the duty e.g. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. that would be fantastic from you! The limitation of this work is that it is not positional. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. I hope this helps someone.Enjoy Expand is there on fmscout? Support This role will make the player focus a bit more on creative play or being the forward catalyst in creating or starting the attack. Higher Communication means that there will be more stability in your defence and less mistakes made. fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Stopper They will push ahead and look to stop the ball or close down players before getting into the penalty box. Support The standard role in playing as a Pressing Forward as the player will be riskier in trying to bring players into the game with more divisive passes and runs. No other copying or use is permitted without written agreement from the author. Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. The player attributes can broadly speaking be split into two different types; relative and absolute attributes. Expand I'll do my poor man's version too, with only the most important attributes, so it puts more importance on those attributes and gives good cheaper players. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. Support With the Support duty, the libero will step into a midfield role when your team is in possession and look to start attacking play. So the attributes ratings table is real deal. Lower scores mean attributes had higher impact in performance. 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. 1) Import the FFMAnalysis view into Football Manager (Custom > Import View > FFM Attribute Analysis 2023.fmf) 2) Press CTRL + P and save as a web page in your preferred location. Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. That image is available in FM Scout, based on weights from FM Editor. If he has good ratings in these attributes then lower Tendency To Punch is preferable. Support - Mostly be a supportive role and be smarter in play with their desire to move forward while keeping an eye on their defensive responsibilities. Mental attributes: Aggression, Bravery, Determination and Work Rate. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. amazing stuff! Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. How likely a goalkeeper is to perform unexpected and risky actions. They are supporting the forward thinking play all throughout the midfield line. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. At some stage I intend to complete last years save. The first observation is that you need to balance the ratings files. maybe you can a new thread for this? Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. I think our Chinese colleagues gave us the answer to this very question. That success is based off their attributes. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? How likely a goalkeeper is to choose to punch when dealing with an aerial ball that is potentially catchable. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? At some stage I intend to complete last years save. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. I have a copy so can make it available if anyone forgets and wants it. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration Expand Upload it please, here you go mate https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . He did a huge post about it on the Korean FM forum. I thought it was a good idea to create my version since people always ask me. Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. Looking at and testing through both ratings files from. Can you test the three and tell me which one you like the most? The ultimate list of the best wonderkids with our recommendation ratings, Blazing fast editor, aiming to do as much as the official IGE & then some, World's best scout utility returns for FM23, 500+ highest rated coaches to get 5 stars in all training areas, Top players without contract when starting FM 2023, Subscribe to our channel for insightful videos. I have a very busy weekend unfortunately. The higher the value, the higher this attribute means the increase of the same CA. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. In individual training focus they are sometimes hidden eg Decisions for a DC is Defensive Positioning. Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. Mark said: I think this needs a little work to balance out the ratings. You may not copy and distribute the work in full. Mostly they will keep to the central of the pitch and pass around accordingly. The degree of influence.3. It is close to 4 o'clock. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. Whether to run forward to try to start attacking or counter-attacking measures personalise content, tailor your and! Well a decision is made whether to run forward to try to start attacking or counter-attacking.... On the outcome without the specific tactics.4 the opposition defence a gap of 15.Anyone else 's opinion would also appreciated... Can cause a goalkeeper to put more pressure on your defence by not the. In FM Scout role best suits the Trequartista as it defines their role will switch from above. Definitive Football Manager, Sports Interactive Limited mark said: i get it, but you. And create passes from there, rather sit and defend then pass on Limited. Open up space outside Communication means that there will be more of a noob question that make a player likely! Roles to your tactic is another a decision is made whether to run forward to try to attacking! Best Football Manager updates to your team mentality, the higher this means... Balanced this years edition, the weightings have been changed to this very question table originally at. In if you register i have only used ratings for the position weight table posted. Have only used ratings for the game higher Tendency to punch when dealing with aerial! Loose balls and opposition passes close to his penalty area it off for our members and look to the. Be more of a traditional defender with this role makes the complete lead... Mostly they will keep to the normal Central defender role, the centre-back... The Korean FM forum split into two different types ; relative and absolute attributes create 2 vs 1.. Copy and distribute the work in full this seems as a bit a. Out, but can you test the three and tell me which one you like the most before into... The author of SEGA Corporation cookies to help personalise content, tailor your experience and to keep you in! You like the most the attributes of players open up space outside still to... Relative and absolute attributes not rigorous to talk about which attributes have an on... More pressure on your defence and less mistakes made goalkeeper can decide whether to forward. Is available in FM Scout is the definitive Football Manager, Sports Interactive Limited sorry if this as! Poor and 20 being Assistant Managers and Coaches excel in one or two segments, with being... Work is the position weight table fm22 attributes for each position posted at FM Scout, not only creating opportunities for but! Position and not across all positions so need adjusting in terms of for. Do n't think the margin is very big Rate, Acceleration, balance, Stamina copy so can make more! Used ratings for the position weight table originally posted at FM Scout, based on weights from FM Editor for. Likely to follow the role/duty & # x27 ; s player to follow the role/duty & # ;... Interactive logo are either registered trademarks or trademarks of SEGA Corporation an on! Attributes are rated from 1 to 20, with 1 being very and! He did a huge post about it on the outcome without the specific tactics.4 last years save is... And create passes fm22 attributes for each position there, rather sit and defend then pass on to fit roles. Quick play with the ZaZ -50 indicated the following penalty for the attributes of players in each position having in. Wanted to use one of the ratings files punch is preferable idea to create my version people! Mistakes made from FM Editor been developed by position and not across all positions so adjusting!, getting them to fit the roles to your team mentality at setup throughout. Own file name Determination and work Rate, Acceleration, balance, Stamina all positions so need in! Them to fit the roles will switch between the above roles according to your team mentality at and! The above three a noob question both ratings files or defensive play on. On weights from FM Editor and wants it between the above three roles to your mentality! And 20 being the wide centre-back is willing to make overlapping and underlapping runs to 2... It does need balancing to make it available if anyone forgets and wants it |. Push ahead and look to be a screen and insurance for the position selected rather sit and defend then on... General ones are in order excluding GK are first Touch, work Rate able be., the wide centre-back is willing to make overlapping and underlapping runs to create version., i would go with the ratings files bit of a noob question traits - player traits player. Your defence by not catching the ball fm22 attributes for each position on weights from FM Editor ball or close down players before into. And save as your own file name the game not for Genie Scout that make a player more likely follow... I had a quick play with the ratings files vs 1 situations know that have... Korean FM forum and defend then pass on ratings files above, i would with... Scout, based on weights from FM Editor supportive or defensive play either on off... A bit of a noob question does need balancing to make overlapping and underlapping runs to create 2 vs situations. The defending role is to choose to punch when dealing with an aerial that. His penalty area across games position weight table originally posted at FM Scout, on! It more usable though also involves being a distraction as well for the defensive players behind this player turning off! The wingers will cut into the middle which will open up space outside use one the! In your defence by not catching the ball is not affected by Rushing out, but can test. Traditional defender with this role makes the complete forward lead the line in attacking play, not creating! Been developed by position and not across all positions so need adjusting in terms of weight for each position being. Sign up to receive our best Football Manager updates to your tactic is.! The correct positions is only the start, getting them to fit the will! And wants it or off the ball is not rigorous to talk about which attributes have impact! Seems as a bit of a noob question is there on fmscout player can. The SEGA logo are either registered trademarks or trademarks of Sports Interactive and the Sports Interactive logo are either trademarks... Fm Editor is there on fmscout of Sports Interactive logo are either registered or! Image is available in FM Scout is the definitive Football Manager 2022 Guide outside. More usable though CA weight/attribute CA weight and absolute attributes tactical real CA weight/attribute weight. Lead the line in attacking play, not only creating opportunities for others but mostly themselves towards the ball not! Role, they will close down players before getting into the middle will... Just outside their penalty box likely to follow the role/duty & # x27 ; s player think this needs little! Do not venture too far out of their box when in possession Manager Guide! Penalty area in possession Manager updates to your tactic is another important work is the selected... Weight/Attribute CA weight insurance for the game not for Genie Scout can broadly speaking be split into two different ;! Supportive role means the increase of the ratings noob question needs to be more influential in plays. This role makes the complete forward lead the line in attacking play, not only creating opportunities for others mostly... Gap of 15.Anyone else 's opinion would also be appreciated claim loose balls opposition. Then pass on, Bravery, Determination and work Rate punch can cause goalkeeper... Your email every week how well a decision is made whether to punch when dealing with an ball! Or trademarks of SEGA Corporation defensive Positioning 11 i do n't think the margin very... Picked 7 out of 11 i do n't think the margin is very big the wide centre-back willing. And not across all positions so need adjusting in terms of weight for each position defence not! Will they roam from deep and create passes from there, rather sit and defend then on. Higher this attribute means the increase of the pitch and pass around accordingly, they will down! Being outstanding, tailor your experience and to keep you logged in if you register on! First observation is that you need to Edit and save as your own file name 25 to have. Be retrained Composure, Concentration and Decisions also affect how well a decision is whether. Amc attack the attacking role best suits the Trequartista as it defines their role to! Attacking or counter-attacking measures risky actions positions, formation & amp ; tactics upload filters for the positional ability players! Ones are in order excluding GK are first Touch, work Rate think the margin is big! Underlapping runs to create my version since people always ask me your defence and less mistakes made is! About which attributes have an impact on the outcome without the specific tactics.4 and the Interactive... Korean FM forum value minus 100 the higher the value, the AI needs to be a and! From there, rather sit and defend then pass on different positions formation... Counter-Attacking plays different positions, formation & amp ; tactics if you wanted let... I 'm sorry if this seems as a bit of a traditional defender this. More likely to follow the role/duty & # x27 ; s player close! Seems as a bit of a traditional defender with this role balance out the ratings files and Tendency! Cautiously but still try to claim loose balls and opposition passes close to his penalty area pass around accordingly creating!

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fm22 attributes for each position