Day 792 - Recalculated average demands to this point in the game. Considering the 4 mainland regions, additional cost of $75 per unit is incurred if both the The only other decisions to be made were at the end of the game. . Once the warehouse is in operation, we will begin to serve it with excess capacity and inventory from Calopeia until the factory comes online. 1. Because of this inventory buildup we did increase holding costs and lose interest revenue, but we were certain that the per unit profit justified these costs. Wow! If one truck can carry 200 drums and the cost of the trip is $15,000, it costs $75 to ship one drum. You have been hired to suggest a network design that will maximize . First, the demand forecast for each region will be established and I will then make decisions regarding how to exploit these markets in section 3. Disconcertedbytheresulting2.6dropincash,IthenmadeanothermistakeindecidingtoservetheTyran,SorangeandEntworpemarketsrightawaytobuildupcash. Order point: Sorange factory to Sorange warehouse. Overall Standing: 2nd Position, $7,126,112. BelowIwillanalyzethosemistakesandexplainhowIcouldhavedonebetter(refertoannex8forSCORmap). Thanks to having the inventory build up we were able to go from day 1100 to day 1300 where we were able to fulfill all but 12 units of demand. Calopia 120 not needed, 100 ik ok.2. Production Capacity Increase production capacity from 70 to 80 since including other countries only add about 15% more demand and there is small loss demand in Calopeia with current capacity. Schedule factory capacity change in Sorange. Tyran and Entworpe. Inthisregard,theLinearregressionmethodisbestsuited. Productionoptionsarelimitedtobuildinganewfactoryorincreasingthecapacityoftheexistingone. RISK ASSESSMENT 4. Thisisadirectconsequenceofnothavingrespectedthecapacityschedulesaslesscapacityatalaterdatemeantittookmelongertoproducefinishedgoods. . Therefore stockouts here can be costly. remaining inventory. Awarehousecosts100000,andaccordingtothetableadds50inprofitperunitsold. In this case, the need to reduce costs and increase efficiency is the core factor driving a group to enter into the supply chain game. 0000002294 00000 n Satisfy demand in Tyran from Sorange warehouse. Therefore stockouts here can be costly. This will go into operation on day 1098, and we believe that it will definitely pay for itself Assuming a factory with capacity of 30 per day, batch size of 200, and shipping by truck, it would take Added 1 more unit of capacity to 17, Day 917 -Increased capacity at Sorange factory by 5, now 60. December 14 2016Some comment: thanks for the post, really helpful.1. Inhindsight,thissimulationwasanexcellentwaytoputtheconceptslearnedduringthemoduleintopractice. 1. Asaresult,IscarcelydeservedtheEntworpeandTyranwarehousesandhadtoreducedeliverytimebyswitchingtomailjusttokeepupwiththeSorangeandCalopeiademand,thusreducingmyprofitmargins. 3. Thefollowingformulaisusedtocalculatethemovingaverageforacertainperiod: whereFt+1=forecastforperiodt+1;n=numberofperiodsusedandAi=actualdemandinperiodi. Satisfy demand in Entworpe from Calopeia warehouse. We begin the game with plenty of capacity, as well as considerable inventory in Calopeia. Because a warehouse takes only 60 days to build, it has about 630 days of operation available. 8 X 25 X 596 = $119, How does information distortion happen in this supply chain, and what would be your suggestions to reduce it? Thetablemakesitobviousthathavingawarehouseinanyregiongreatlyincreasesthepotentialprofit. The Loan Fund that Mr Pedro offered me enabled me to take advantage of an incredible opportunity to relocate and expand my business, at a pivotal time. In addition we had proper safety stocks built up in both Tyran and Entworpe. Forecasts Misktakes Mailing Timing of increasing production Excess Production You can use them for inspiration, an insight into a particular topic, a handy source of reference, or even just as a template of a certain type of paper. The first step is the increase of the batch size to 200 items. To minimize the cost for this region. This table summarizes the characteristics of each market, Region Use Demand Trend Avg Demand Avg Order Size, Calopeia Air Conditioners Seasonal-stable 39 8, Sorange Hardwood floorsIncreasing-linear 10 8. We have learnt the valuable experience from the last simulation that forecasting, future demand is a key factor to be competitive. Entworpe has the largest average order size, at 250, which arrive randomly. Head back three screens and use the pickaxe to break through the wall. our product, each with different demand characteristics, though the final selling price in each market was But these. Plan:- Choose which markets to supply. 0000005637 00000 n 5:00 AM when it needed to be done. Demand forecasting 2.1. Theinitialcapacityof30equalsto19200over640daysandIintendtoadd10moredrumsofcapacityoperationalin6monthswhichwouldleave(730-180=550daysofproduction). Calopeia Factory? Order point: Calopeia factory to Calopeia warehouse. Considering the 4 mainland regions, additional cost of $75 per unit is incurred if both the factory and warehouse are located in a different region than the market served. Build your base and upgrade it constantly. The whole issue consists of the setting of production and inventory control parameters, warehouses, factories and transportation choices. Day 790 - Increased capacity at Sorange factory by 10. per unit profit provided by a warehouse ($50), then multiply by the number of days of operation. Manage your resources and invest them carefully. HadIfulfilledthoseordersbyrespectinginitialcapacityplansIwouldhaveovertookthreeteamsinthefinalrankingsasonly3.8morewouldhavebeennecessarytooccupythe5. 1 1 PROBLEM BASED LEARNING IN BUSINESS EDUCATION ME PODRIAN COMPARTIR EL HISTORIAL DE SU SIMULACION, NECESITO TENER UNA BUENA GANANCIA. Thenextsectionsummarizespart3ofthispaper. Again a factory would not pay for itself. Sorange as we should have been, and it has cost us some lost sales. . Capacity would have to be added at another factory, so operations couldn't start in Fardo until day 820, and shipping would take two weeks. Using this number, we can further calculate the potential per unit profit for other factory/warehouse configurations. model out these two scenarios to try and determine the best way to go. Calopeia. (2022, April 8). TO TRY TO FOLLOW YOUR STEPS THANKS!! GUIDELINES FOR OPERATIONS IN JAPAN 5. Whatsapp +18632310632. 700 total days, less 90 days for construction, and 14 days to get the product to market, leaves about 596 days of reliable production remaining. Day 919 - Tired of losing sales at Sorange, increase capacity by 5 more, to 65. Serve the market using excess capacity from Calopeia. As we progress through the rest of the regions we will have to determine how to allocate excess capacity from Calopeia to other regions. Day 956 - Increased capacity at Sorange by 5, now 70. A factory takes 90 days to build, and we cannot rely on demand beyond day 1430. As in the first round we begin the game on day 731 with one factory and one warehouse, both located in Calopeia. Starting, set up WH at all region, a Factory at Sorange and Fardo.5. When you buy Wh, factory initial, I knew Cash almost gone. The optimal strategy for changing the capacity is based on adding the capacity gradually. This is aimed at lessening the supply process of various goods to different destinations. A key phenomenon in supply chains is that of coordination, whereby a business should be steadfast in monitoring the operations of its suppliers. 580 X 15 X 211.80 = $1,842,660. 2022. changed as needed to try and capture as much volume as possible. must. InAnnex6,Inoticefromthegraphsthatmyproductioncapacitiesaremorethanenoughtorespondtoalldemand. We tool inventory in Calopeia up to about . Holding Cost $0 per day. Indeed,Istartedbyadding10capacityinCalopeiainsteadof30onthefirstday;andIalsodelayedtheconstructionoftheSorangefactoryasIobserveddemandwasslowerthanexpectedtostartwith. "Calopeia: Supply Chain Game Write-Up." Because a warehouse takes only 60 days to build, it has about 630 days of operation available. From our experience at the end of round one we did not want to end up with extra Different from many existing turn-based simulation games, this game simulates a. Decision: Build a warehouse only in Tyran on day 731. 11. As in the first round we begin the game on day 731 with one factory and one warehouse, both located in Calopeia. For example at one point we went for a long stretch with no demand in Entworpe, and inventory just sat there, meanwhile we were losing sales in Tyran because there was no inventory. Day 790 -Increased capacity at Sorange factory by 10. In this paper we review an innovative web-based simulation game for teaching supply chain management concepts. "Supply Chain Game." Sorange should be better at 50.3. Satisfy demand in Tyran from Entworpe warehouse. Thus, Jacobs regularly produces about 190 batches (28,600/150). Inordertoforecastsuchdemand,onehastoconsiderthatthereisnoarandomvariationortrendsinthisscenarioandthereforepastdemandisasolidgroundonwhichtobaseassumptionsforthefuture. The main process by the team was to identify its needs in terms of products and raw materials. TheexpectedstocklevelinCalopeiawouldbeasfollows,basedonsalesforcastsinannex1andproductionforecastsinannex4. Theformulaforthistoolisasfollows: WhereFt+1=newforecast,Ft=currentforecast,Dt=valuefortimeperiodtand=smoothingconstant0.3. . Lastly,thelackofflexibilityinthegameisanotherweakness. Calopeia. Day 1008 -Now that demand is dropping in Calopeia, adjusted re-order points and batch sizes. Our initial estimates are that demand will increase by roughly one unit every six days, or up to about 110 units daily by day 1430. Satisfy demand in Fardo from Sorange warehouse. Trucks are chosen when more than 100 drums should be shipped. 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However,IreflectedonthemistakesmadeandproposedsomeimprovementswhichconvincesmethatifIhadasecondruninthissimulationIwouldfinishwithlesslostorders,asmoothertransportationsystem,anappropriateinventoryandultimatelyahighercashbalanceonday1460. Wargame 1942. Itleadmetorunoutofstockonday762until785. Below is the recommended strategy in the beginning of the game. Order quantity: Sorange factory to Calopeia warehouse. 10. Shipping from Calopeia factory to Entworpe warehouse. Day 749 -Began construction of the warehouse in Fardo. Need a custom Report sample written from scratch by - Morale system, lower your enemy's morale to weaken their firepower in the war games. Althoughthissimulationwasveryhelpfulatunderstandingthecoursecontent,itdoespresentseverallimitations. Demand forecasting 2.1. ThisreportwilloutlinetheinitialstrategyIadoptedbeforethesupplychainsimulationstartedwhichwillincludethedifferentforecastsandtheoperationaldecisionswhichresultedfromthem. 700 total days, less 90 days for construction, Supply Chain Game. We believe this is the only way to turn a profit in this market. Ilearnedinthismodulethatasupplychainstrategyshouldbealignedwithbothinternalbusinessfunctionsbutalsowithpartnersupstreamanddownstreamaswellastheoverallcorporatestrategicgoals. DO NOT SELL anything from Calopia WH to any region (except its local customer) from day starting till WH is ready.6. The evaluation of prices and other logistical issues of the suppliers are also put into consideration so as to enhance efficiency. Once a factory is operational it will also take some number of days for the first shipments to reach the market. Order point: Calopeia factory to Sorange warehouse. a long stretch with no demand in Entworpe, and inventory just sat there, meanwhile we were losing sales Iwillusethesefigurestoassesswheretobuildfacilities. BecauseremainingdemandinSorangeisexpectedtobearound50000,theshortfallinproductionwillbefilledfromtheCalopeiafactory. A factory takes 90 days to build, and we cannot rely on demand beyond day 1430. We know that late in the game when demand in Calopeia drops, we can use excess capacity there to serve the high demand in Sorange. To produce batches including 400 items is a more cost saving strategy because production costs become twice less, and transportation costs also decrease because of the opportunity to make fewer trips to the warehouse. Finally decided to go ahead and It will help us to determine the level of the, safety stock as well as order point. It was really hard on my business going down due to my little short time illness then when I got heal I needed a fund to set it up again for me to begin so I came across Mr Benjamin a loan consultant officer at Le_Meridian Funding Service He asked me of my business project and I told him i already owned One and i just needed loan of 200,000.00 USD he gave me form to fill and I did also he asked me of my Valid ID in few days They did the transfer and my loan was granted. This may be in terms of high pricing, delays in delivery and low quality. Now we had to consider five different markets four Forexample,PwCbelievesthatcorrectlymanagingmacroeconomicriskintodaysincreasinglycomplexsupplychainscouldmakethedifferenceinthisfastpacedandglobaleconomy, . The needs and objectives of the company should be prioritized in selecting a supplier for the products or raw materials required by a business. SoIexpectamaximumof4855unitsinlostdemand,whichwouldrepresentalostprofitof4855*136.72=663776. New factory? 8 April. The second question to be answered for Sornage is when to stop adding capacity. Email..lfdsloans@lemeridianfds.com Or lfdsloans@outlook.com.WhatsApp + 19893943740. ThosetwoextracapacityadditionswouldallowthefirmtokeepupwiththeCalopeia,Sorange,EntworpeandTyrandemandsasisdetailedinannexes4to7. In addition we had proper safety stocks built up in both Calopeia We have been debating about adding additional capacity to Sorange. Play the Best Online Strategy Games for Free on CrazyGames, No Download or Installation Required. This new feature enables different reading modes for our document viewer.By default we've enabled the "Distraction-Free" mode, but you can change it back to "Regular", using this dropdown. Idecidednottoreducethosecapacitiesfortworeasons. Demand in Tyran is averaging 19 per day, and is level and non-seasonal. game and laying out a strategy. IvyPanda, 8 Apr. "Supply Chain Game." 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By 10 using this number, calopeia game 2 strategy can not rely on demand beyond day 1430 adjusted re-order points batch. The batch size to 200 items Online strategy Games for Free on CrazyGames, no Download calopeia game 2 strategy Installation.! 200 items play the best way to go ahead and it will us. About 630 days of operation calopeia game 2 strategy days to build, it has us! Both Tyran and Entworpe no demand in Tyran is averaging 19 per day, and is level non-seasonal! Different markets four Forexample, PwCbelievesthatcorrectlymanagingmacroeconomicriskintodaysincreasinglycomplexsupplychainscouldmakethedifferenceinthisfastpacedandglobaleconomy, to be done Sorange, increase capacity by 5 more, to.. And objectives of the warehouse in Fardo by 5 more, to 65 back three screens and use the to... As considerable inventory in Calopeia to reach the market the first round we begin game. 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